Python crash course : (Record no. 1621)
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| 000 -LEADER | |
|---|---|
| fixed length control field | 02932cam a2200229 i 4500 |
| 003 - CONTROL NUMBER IDENTIFIER | |
| control field | MIUC |
| 005 - DATE AND TIME OF LATEST TRANSACTION | |
| control field | 20181122100346.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
| fixed length control field | 150528s2016 cauab 001 0 eng |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
| International Standard Book Number | 9781593276034 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
| International Standard Book Number | 1593276036 |
| 040 ## - CATALOGING SOURCE | |
| Original cataloging agency | DLC |
| Language of cataloging | eng |
| Transcribing agency | DLC |
| Modifying agency | DLC |
| -- | MIUC |
| 082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
| Classification number | 005.133 |
| 100 1# - MAIN ENTRY--PERSONAL NAME | |
| Personal name | Matthes, Eric, |
| Dates associated with a name | 1972- |
| 9 (RLIN) | 636 |
| 952 ## - Items | |
| Itemnumber | 1954 |
| 245 10 - TITLE STATEMENT | |
| Title | Python crash course : |
| Remainder of title | a hands-on, project-based introduction to programming / |
| Statement of responsibility, etc. | by Eric Matthes. |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
| Place of publication, distribution, etc. | San Francisco : |
| Name of publisher, distributor, etc. | No Starch Press, |
| Date of publication, distribution, etc. | [2016]. |
| 300 ## - PHYSICAL DESCRIPTION | |
| Extent | xxxii, 525 p. : |
| Other physical details | ill., maps b&w ; |
| Dimensions | 24 cm. |
| 500 ## - GENERAL NOTE | |
| General note | Includes index. |
| 505 0# - FORMATTED CONTENTS NOTE | |
| Formatted contents note | Pt. 1. Basics.<br/>Ch. 1. Getting started.<br/>Ch. 2. Variables and simple data types.<br/>Ch. 3. Introducing lists.<br/>Ch. 4. Working with lists.<br/>Ch. 5. If Statements.<br/>Ch. 6. Dictionaries.<br/>Ch. 7. User input and while loops.<br/>Ch. 8. Functions.<br/>Ch. 9. Classes.<br/>Ch. 10. Files and exceptions.<br/>Ch. 11. Testing your code --<br/>Pt. 2. Projects.<br/>Project 1. Alien invasion.<br/>Ch. 12. A ship that fires bullets.<br/>Ch. 13. Aliens!<br/>Ch. 14. Scoring.<br/>Project 2. Data visulization.<br/>Ch. 15. Generating data.<br/>Ch. 16. Downloading data.<br/>Ch. 17. Working with APIs.<br/>Project 3. Web applications.<br/>Ch. 18. Getting started with Django.<br/>Ch. 19. User accounts.<br/>Ch. 20. Styling and deploying an app --<br/>Afterword --<br/>Appendix A. Installing Python --<br/>Appendix B. Text editors --<br/>Appendix C. Getting help --<br/>Appendix D. Using gif for version control. |
| 520 ## - SUMMARY, ETC. | |
| Summary, etc. | Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you'll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You'll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you'll put your new knowledge into practice with three substantial projects: a Space Invaders-inspired arcade game, data visualizations with Python's super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you'll learn how to: <br/>-Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal<br/>-Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses<br/>-Work with data to generate interactive visualizations<br/>-Create and customize Web apps and deploy them safely online<br/>-Deal with mistakes and errors so you can solve your own programming problems <br/>If you've been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3. |
| 650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical term or geographic name entry element | Python (Computer program language) |
| 9 (RLIN) | 637 |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
| Source of classification or shelving scheme | Dewey Decimal Classification |
| Koha item type | Books |
| Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Shelving location | Date acquired | Total Checkouts | Total Renewals | Full call number | Date last seen | Date last checked out | Price effective from | Koha item type |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dewey Decimal Classification | Marbella International University Centre | Marbella International University Centre | Library | 22/11/2018 | 4 | 1 | 005.133 MAT pyt | 31/05/2021 | 27/04/2021 | 22/11/2018 | Books |
